The Creative Music and Sound Design for Visual Media Scoring MSc is worth 120 ECTS, and is conducted over two years at our unique Campus Georges Méliès in Cannes, France.
This is a unique on-site program, located in Cannes. There is only one start to the school year: in September; each year.

Each year is built around hands-on projects, and culminates with presenting your own musical composition performed by a live orchestra : Orchestre National de Cannes (website).
The programme requires 30 to 40 hours of personal work (per week) in addition to the courses, you have to be motivated, passionate and hard-working

As a student, you will benefit from our state-of-the-art campus offerings: onsite business spaces dedicated to cultural and creative industries, video game diploma courses, and art schools. 

Our curriculum is based on a common core including digital projects, and bringing together students from other disciplines such as creative arts, script writing, and videogames. This provides key employment prospects in the world of creative output: artificial intelligence and media, arts and entrepreneurship, creative audiovisual project management, image privacy law, and intellectual property law.

Modules outline

 
YEAR 1
Composition : Media Scoring

Students will learn to setup a score for media. How to prepare a score for an orchestra (reduced) ? By setting the melody and the harmony, choosing the mode and adapting the music to the atmosphere of a scene. Students will learn how to organize and compose music considering different musical styles and genres.

Music Sound and Visual Media

A 16-hour seminar where film music is introduced and analyzed using categories from various authors. Students will study significative cues around the history of film music and will train students to analyze, understand and acquire key tools to understand how music can underline a scene.

Music and Narration

Students will learn how music can lead narrative features from different perspectives, from films to video games.

Orchestration and Sound Design

This course unit is divided into two specialties- Orchestration Techniques and Sound Design. For Orchestration Techniques, students work concretely on the arrangement of music and on score editing software. For Sound Design, students learn how to manipulate studio tools for editing, EQ, effects, mixing and music post-processing.

Scoring for Music Projects and Production 1

The project module allows students to carry out different projects during the year particularly, for the Diploma in Scenario and Narrative and the Diploma in Video Game Creation. Students will be required to carry out commissions for short films in professional internships and produce a score for an orchestra.

Creativity Practice

This course offers students the opportunity to test their musical creativity in different situations: musical creation practice in the form of improvisation, a creative challenge, or a musical writing sprint.

Arts & Entrepreneurship

The Entrepreneurship for Creative Industries webinar provides students with the essential tools, techniques, and concepts needed to invent, launch, and sustain a business in the creative sector.
Building on each student’s creative talents and interests, the webinar provides a practical, actionoriented introduction to the business of art, focusing on:
• product design
• organizational planning and assessment
• customer identification and marketing
• fundraising
• legal issues
• money management
• cultural policy
• career development
The webinar offers examples, exercises, and references that guide entrepreneurs through the key stages of concept creation, business development, and growth. Special attention is paid to topics such as cultural ventures seeking social impact, the emergence of creative placemaking, the opportunities afforded by novel corporate forms, and the role of contemporary technologies in marketing, fundraising, and operations.
Learning outcomes
• Prepare students to undertake their own business in the field of creative industries
• Mastering the related tools of business construction for creative industries
• Learning to understand the language of business men/women and creators
• Help students focus their interests in specific areas of the field and prepare them for further study and direct involvement as entrepreneurs and managers in the arts.

YEAR 2
Composition : Media Scoring

Students will learn to setup a score for media. How to prepare a score for a full orchestra? By setting the melody and the harmony, choosing the mode and adapting the music to the atmosphere of a scene. Students will learn how to organize and compose music considering different musical styles and genres.

Sound Design and MIX

During this course separate in two part, students will learn and practice the post-production, re-recording, how to use ATMOS studio
Also equaliser and filtering sounds/music

This course is planned to learn Sound Design Techniques

Creativity Practice

This course offers students the opportunity to test their musical creativity in different situations: musical creation practice in the form of improvisation, a creative challenge, or a musical writing sprint.

Music Projects and Production

The project module allows students to carry out different projects during the year particularly, for the Diploma in Scenario and Narrative and the Diploma in Video Game Creation. Students will be required to carry out commissions for short films in professional internships and produce a score for an orchestra.

Cultural and Creative Industries Management

This course explores the fundamentals of audiovisual project management, with a particular focus on film projects. Students will learn how to create a presentation file for their short film, feature film or series project, from pitch to moodboard to note of intent, with the aim of approaching a producer or broadcaster, with the help of concrete case studies and advice from film industry professionals.

 

The studio

Equipped with the latest AVID technologies, processors and ATMOS renderer, the Master Music to Image and Sound Design Studio serves as an object-oriented Atmos mixing space. Microphones and sound interfaces are provided for the acquisition and recording of instruments as well as field recording.

Virtual tour of the STUDIO

 

The Big Stage

A rehearsal and musical experimentation space equipped with a grand piano and a complete lighting system.
An entire orchestra can be accommodated

The Cine-Club and The TV Set

Next to the "Grand Plateau/Main Stage,” here you can work on video recording and broadcasting.

 

IT room

Twelve Mac Minis, Reaper, Logic Pro Audio, Native Instruments Sound Bank, Finale music score editing software, BOOM Sound Bank, and UVI instruments on the Studio laptop